Dungeons & Dragons, Pathfinder, and DC20
Three fantasy roleplaying systems. Three different flavors of adventure. Whether your group wants classic heroic fantasy, tactical depth, or fast-moving narrative flexibility, there’s a strong fit here—and you do not need to have it perfectly figured out before starting.
What These Systems Do Best
Dungeons & Dragons 5e
A strong fit for groups who want classic fantasy adventure, accessible rules, familiar touchstones, and a system that can flex between heroic action, exploration, and roleplay.
Pathfinder 2e
Great for players who enjoy deeper tactical choices, stronger mechanical structure, detailed character building, and combat that rewards planning and teamwork.
DC20
Ideal for groups looking for a more streamlined, modern-feeling fantasy system with fast play, strong improvisational flow, and lighter rules pressure.
Which One Is Right for Your Group?
Choose D&D if...
You want the most familiar entry point, broad story flexibility, and a system that works especially well for mixed-experience groups and classic fantasy adventures.
Choose Pathfinder if...
Your group enjoys strategic play, mechanical depth, tactical teamwork, and having lots of meaningful character options to explore.
Choose DC20 if...
You want something fast, flexible, and easy to get moving with—especially if your group values momentum, improvisation, and lighter rules overhead.
Why These Systems Feel Different
All three of these games can support fantasy adventure—but they do not create the same rhythm at the table.
Dungeons & Dragons leans into familiarity, flexibility, and broad heroic adventure. Pathfinder tends to reward precision, teamwork, and tactical mastery. DC20 pushes toward speed, flow, and a more streamlined narrative feel.
None of them is the “correct” choice for every group. The best fit depends on the kind of experience you want your table to have.
You do not need to show up already knowing which of these systems is the perfect fit.
Through the Start Your Adventure process, I help shape the experience around your group’s:
- Story goals and tone
- Experience level
- Comfort with rules complexity
- Interest in tactical play vs narrative flow
That means the system becomes a tool to support your story—not a barrier to getting started.
You Don’t Need to Pick Perfectly Up Front
Some groups already know exactly what they want. Others just know they want fantasy adventure, exciting encounters, and a story built around their table.
Either works.
If you already know your preferred system, great. If not, I can help narrow it down and guide you toward the one that best matches your group’s style.
Want to Explore the Official Systems More?
If you want a deeper look at the official material behind each game, you can explore them here:
Totally optional—if you would rather skip the research and just tell me the kind of experience you want, that works too.
Ready to Build Your Fantasy Adventure?
Whether you already know you want Dungeons & Dragons, Pathfinder, or DC20—or just know the kind of fantasy experience you want to create—Start Your Adventure and I’ll help shape the rest around your group.